Reply To: Problem with Objects Manager!

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#6059

Anton
Participant

Some standard windows object, like files, devices, etc. have the Size field at the begining of the structure.
dt -bv nt!_FILE_OBJECT ff4dcd20
struct _FILE_OBJECT, 27 elements, 0x70 bytes
+0x000 Type : 5
+0x002 Size : 112
……
Size value is equal to the object Body size in bytes.

The dispatcher objects, like events, mutants, etc., have Header.Size field at the begining of the structure.
dt -bv nt!_KEVENT ff4d6ee8
struct _KEVENT, 1 elements, 0x10 bytes
+0x000 Header : struct _DISPATCHER_HEADER, 10 elements, 0x10 bytes
+0x000 Type : 0x1 ”
+0x001 Absolute : 0x2 ”
+0x001 NpxIrql : 0x2 ”
+0x002 Size : 0x4 ”
…..
Size value is equal to the object Body size in DWORDS.

Unfortunately, this rule can’t be applied to the regitsry keys, window stations and desktops.